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Where are workshop mods stored
Where are workshop mods stored









where are workshop mods stored

Shaggygoblin: The GOG version runs workshop mods. mod file under the "remote_file_id="688086068"" I presume this line is effectively ignored in the GOG version. "D:\Steam\steamapps\workshop\content" has no entry/directory for "688086068", the newhorizons identifier that still remains in the. (Tested: success! Included screen of the renaming of the mainmod folder) mod files and folders to a more human-friendly naming convention, maintaining continuity of course, such as newhorizons.mod and modĮwhorizons/newhorizons.zip instead of ugc_688086068.mod and mod\\688086068/newhorizons.zip. Important take-away: there is no need to extract the newhorizons.zip inside the mod\688086068 directory.Īs well, you can likely rename the. It picked up the mods as they were left by the steam install.

where are workshop mods stored

The structure/naming in the first screen of the mod folder is as it was installed by steam, then the steam version of the game removed, and the GOG version fresh installed. (my folders are relocated, google: "Win10 move user folder location") mod file locating the folder holding the main portion of the mod: zip to just a directory (path=mod/newhorizons, as per author instead of archive=.\\mod\\./newhorizons.zip).įrom the. I understand that the Mod Author(?), grinsel on GOG or G-Man on Steam,(I cannot link to the post, even though it is a gog url.lol) has stated elsewhere in this forum that it should be changed to "path=" and change it from. Notice the double-slash between directories as well it doesn't get changed to "path=", it stays as "archive=". mod files path syntax.Īrchive="D:\\Documents\\Paradox Interactive\\Stellaris\\mod\\688086068/newhorizons.zip" Inside are 4 folders using numeric names, as well as corresponding. This example uses a Mod that is technically a multi-mod as it has inter-dependencies on other mods and will not work properly without the others.ĭ:\Documents\Paradox Interactive\Stellaris\mod: For example I'm using the latest ST: New Horizons Mod + SubMod, Music, and FedUI.











Where are workshop mods stored