

Gutsy!" is a thing I want to shout but I'm dead roughly a millisecond later from Mr. "My new toy! Nooooo! You'll pay for this, Mr. Gutsy shoots me with a plasma bolt, which strikes my flame-thrower, instantly breaking it. I guess the mod doesn't do anything to make stealth more realistic.

You'd think a ragged maniac with a giant fuel tank strapped to his back crouch-walking around the office might make the doctor a little suspicious. Even more oddly, he doesn't notice as I rob the clinic of every stimpack I can find. Oddly, the doctor offers to heal me completely for just 100, which should probably be increased. With stimpaks appearing less frequently in the world, they're more valuable, and thus more expensive, costing 200 caps each. Since I'm out of stimpaks (the mod makes the chances of finding them in stashes quite unlikely) and low on health, I slowly limp back to Megaton (the effects of crippled limbs has been enhanced) and head to the clinic. Excellent! I might get to try another feature of this mod shortly: when NPCs are set on fire, they panic and run away, which sounds like some pretty darn realistic behavior. I kill the remaining raiders, and I'm excited to find one of them was carrying a flame-thrower. On my third or fourth try, I finally manage to drop him with a lucky, long distance pistol shot. I reload the game, and this time he misses me with his shot but hits the ruined car I'm hiding behind. I take several of them down, then spot another in the distance. I actually like this stimpak change a lot.Īfter I finish off the remaining raiders, I head to a nearby overpass and find a few more.

Crouching there as I slowly heal, wondering if the raider will charge me in the meantime, is pretty tense. I hunch behind some cover, inject a stimpak, and anxiously wait, bullets zinging by my head, as my health slowly creeps back up to tolerable levels.

Not only do my weapons do more damage to NPCs, but their weapons do more damage to me, which sounds perfectly fair but doesn't really feel fair at this particular moment. A raider on a ledge spots me, opens fire, and immediately almost all of my health is gone. Most of them never even manage to get a shot off at me. This definitely smacks of realism, but after creeping through the building and popping raiders in their domes, it seems like it might actually be making the game easier instead of harder. Weapon damage has been increased, and shooting someone in the head tends to kill them pretty darn quickly.
